Raised Ranch — Privacy Policy

Last updated: October 19, 2026

Raised Ranch ("the game") is developed and published by SWS Soluções Digitais LTDA, CNPJ 46.206.875/0001-45, Goiânia/GO, Brazil ("we", "us"). Contact for any privacy matter: contato@swstech.com.br.

Short version: playing on your own, we collect nothing. Usage data only if you agree, and always anonymous. The neighborhood feature, if you turn it on, stores on our server only your Steam ID and a snapshot of your farm. The cloud copy of your save, if you turn it on, keeps one copy a day for 30 days, only for you.

1. Playing solo

2. Usage data (telemetry) — only if you agree

On first launch the game asks whether you want to send usage data. It starts off; you can change it in the options at any time.

If you agree, we send to our server:

We keep only the day a batch arrived, not the time.

We do not send your name, email, Steam ID or anything from your computer. We do not store your IP address.

Purpose: to learn where the game is too hard, too easy or confusing, and improve it. Legal basis: your consent. Events are kept for 12 months; after that, only aggregated numbers. The "Delete my usage data" button in the options asks us to delete everything tied to your install.

3. Friend features (co-op and neighborhood)

They start off and can be blocked by the parental lock. On first launch, after the usage-data question, the game asks once whether you want to play with friends; nothing turns on unless you choose "Turn on".

DataWhyKept
Your Steam ID (confirmed by Steam itself)to know who you are and show your farm only to your Steam friendsuntil you delete it, or 12 months without use
Your Steam friend list, stored only as codes scrambled with a secret key (your friends' IDs are not stored)to show your farm only to people who also have you as a friend and turned the neighborhood onuntil you delete it
The latest snapshot of your farm (crops, building and field positions, the styles chosen for your buildings and built workshops, visible upgrades, production yard, decorations, animal coats, helper styles and colors, a name picked from word lists) and this week's totalsso your friends can visit it, and for the friends' boardreplaced on every update
Pending gifts, helps and notes (from a fixed list) and your contribution to the weekly goalto run those features fairlyuntil claimed (30 days at most) or the week ends

The server does not store your name, email or IP address; the name your friends see comes from Steam itself. There is no chat and no typed text between players. Legal basis: providing the feature you asked for by turning it on. The "Delete my online data" button in the Neighbors panel deletes everything on the server, and turning friend features off deletes it too.

Co-op uses a private Steam lobby (invite only), and Steam's network carries the messages: nobody sees anyone's IP. The co-op farm is saved on the computer of whoever opened the lobby.

4. Cloud copy of your save — only if you turn it on

The option "Cloud copy of my save" (Save section of the options) starts off and the parental lock blocks it. When it is on, the game sends one copy of your save a day to our server, so you can bring back a specific day (the "Restore from the cloud" button) or, if you ask us by email, so we can help you recover it.

DataWhyKept
Your Steam ID (confirmed by Steam itself)to know whose copies they are; only you can read themwhile you have copies
Your save: the progress of your farms. The farm name you typed is removed before sendingto restore your game30 days per copy (30 copies at most)
The day of each copyto choose which day to bring backwith the copy

No name, email or IP address is stored, and nobody else (not even your friends) sees your copies. Legal basis: providing the feature you asked for by turning it on. Turning the option off, or the "Delete my cloud copies" button, deletes all of them at once; the daily backup of our server databases keeps them for up to 7 more days.

5. Reports and support

The "Report" button (Neighbors panel) opens your email app with a ready message: the reason picked from a list, the Steam ID of the player you report, yours, the date and the game version. Nothing leaves until you send it. If you write to us or report someone, we use your email, the Steam IDs involved and what you send to answer and resolve it, and keep it for 12 months after it is closed. Legal basis: legitimate interest and legal obligations (protection of children and teenagers).

6. Who we share with

Only Valve (Steam), for the features above; HostGator, which hosts our server; and Cloudflare, which sits in front of it to deliver requests and protect against attacks, and so sees the IP address in transit (we do not store IP addresses, not even in access logs). We never sell data or use it for advertising. Data may be processed outside your country (Valve and Cloudflare, in the USA).

7. Children and teenagers

The game is rated for all ages. Steam does not allow accounts for children under 13. To protect younger players:

Parents and guardians can request deletion by email.

8. Your rights

Depending on where you live (for example under Brazil's LGPD or the EU GDPR), you can ask for access, correction, portability and deletion of your data and withdraw consent. Email contato@swstech.com.br; we answer within 15 days. You may also complain to your data protection authority.

9. Security

We use encrypted connections, minimal data, restricted access and short retention. If an incident affects personal data, we will notify those affected and the authorities as the law requires.

10. Changes

Relevant changes will be announced in the game's Steam news before they apply.

11. Contact

SWS Soluções Digitais LTDA — CNPJ 46.206.875/0001-45 — contato@swstech.com.br — Goiânia/GO, Brazil

12. Test version (before launch)

Before the Steam launch, a test version goes to testers we invite. It works like the game described above, with these differences:

Legal basis: providing the test service the tester accepted (Brazil's LGPD, art. 7, V).